source: appstream-generator/build/girepo/gio/SocketConnectable.d @ 4841

Last change on this file since 4841 was 4841, checked in by Juanma, 2 years ago

Initial release

File size: 1.8 KB
Line 
1/*
2 * Licensed under the GNU Lesser General Public License Version 3
3 *
4 * This library is free software: you can redistribute it and/or modify
5 * it under the terms of the GNU Lesser General Public License as published by
6 * the Free Software Foundation, either version 3 of the license, or
7 * (at your option) any later version.
8 *
9 * This software is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
12 * GNU Lesser General Public License for more details.
13 *
14 * You should have received a copy of the GNU Lesser General Public License
15 * along with this library.  If not, see <http://www.gnu.org/licenses/>.
16 */
17
18// generated automatically - do not change
19
20
21module gio.SocketConnectable;
22
23private import gi.gio;
24public  import gi.giotypes;
25private import gio.SocketConnectableIF;
26private import gio.SocketConnectableT;
27private import gobject.ObjectG;
28
29
30/** */
31public class SocketConnectable : ObjectG, SocketConnectableIF
32{
33        /** the main Gtk struct */
34        protected GSocketConnectable* gSocketConnectable;
35
36        /** Get the main Gtk struct */
37        public GSocketConnectable* getSocketConnectableStruct()
38        {
39                return gSocketConnectable;
40        }
41
42        /** the main Gtk struct as a void* */
43        protected override void* getStruct()
44        {
45                return cast(void*)gSocketConnectable;
46        }
47
48        protected override void setStruct(GObject* obj)
49        {
50                gSocketConnectable = cast(GSocketConnectable*)obj;
51                super.setStruct(obj);
52        }
53
54        /**
55         * Sets our main struct and passes it to the parent class.
56         */
57        public this (GSocketConnectable* gSocketConnectable, bool ownedRef = false)
58        {
59                this.gSocketConnectable = gSocketConnectable;
60                super(cast(GObject*)gSocketConnectable, ownedRef);
61        }
62
63        // add the SocketConnectable capabilities
64        mixin SocketConnectableT!(GSocketConnectable);
65
66}
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